
Summary
In this chapter, we have covered the key aspects of the HTML5 stack and how to use each of them in a simplistic manner. By creating a simple photo gallery web page, we not only used HTML, CSS, and JavaScript, but also the methods to reference elements in between them. Some of the new and exciting features available within HTML5 were also explained and compared with functionality traditionally created within Flash assets. The typical issues during the learning curve for Flash developers moving to web development were reviewed to allow you to be aware of these issues before finding out the hard way. Hopefully, this chapter has furthered your interest in learning more about what HTML5 can do.
The development of the HTML5 standard maintained by the W3C is an interesting but extremely in-depth topic, which will not fit within the constraints of this book. If you are interested in learning more about how HTML5 standards are created and maintained, I strongly recommend checking out and keeping up with the information on specification and syntax development W3C publishes on their site (http://www.w3.org).
With the platform overview out of the way, we will continue by digging further into the most important aspect of the HTML5 stack, JavaScript, and how it relates to what you already know from developing with ActionScript.